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Thursday, November 30, 2017
Demoing and Presenting @ Exploring Future Reality
Thursday, October 26, 2017
Thursday, October 12, 2017
Tuesday, October 3, 2017
Immobilien Symposium
lol.....
Labels:
ar,
augmented reality,
germany,
joke,
navigation,
real estate,
VR
Saturday, September 30, 2017
Wednesday, September 20, 2017
See my group show w Van Gogh in China!!!!!!
I just found out that I am in a permanent group show with Van Gogh at the Ardez Park Museum in Nanchang China!!! This show was unauthorized [I did not know I was in the show until yesterday]. After some thought, I have decided to give the show my full support!
SEE MY SHOW IN NANCHANG!!!!!!!!!!!!!!!!!!!!!!!!!!!!
I am told by my Chinese friend that they compare my contributions to the field of AR to that of Van Gogh with painting! The budget for this show must have been amazing considering they were able to get not 1 but 2 original Van Gogh paintings for the event!
****note how they put my image above the Van Goghs... respect! Our western digital media curator hacks could learn a lot from the Chinese!
Labels:
ar,
Ardez Park,
augmented reality,
china,
Museum,
NANCHANG,
skwarek,
van gogh,
virtual reality,
VR
Monday, September 18, 2017
Showing AR Navigation Software at AD Week NYC 2017
We will be showing our AR Navigation software at AD Week NYC
SEPTEMBER 25 - 29 2017
SEPTEMBER 25 - 29 2017
Sunday, September 10, 2017
Saturday, September 9, 2017
Mobile AR Lab’s Mars app featured in Mashable
http://mashable.com/2017/09/05/how-vr-is-changing-nyu/?utm_cid=mash-com-Tw-main-link#P8TfDVuj1mqN
The crediting on this could have been better but it counts. The Tandon Vision Mars app was made by The Mobile AR Lab at NYU Tandon [my lab]!
The crediting on this could have been better but it counts. The Tandon Vision Mars app was made by The Mobile AR Lab at NYU Tandon [my lab]!
Labels:
ar,
augmented reality,
Mashable,
Mobile AR Lab,
New York University,
nyu,
skwarek,
tandon vision,
virtual reality,
VR
Tuesday, September 5, 2017
Wednesday, August 30, 2017
Future of VR - panel & PlayLab
Im talking on the VR panel
- Title: Future of VR - panel & PlayLab
- Time: 3pm-5pm
- Location: NYU’s Magnet Space, 2 Metrotech Center, 8th floor, Brooklyn NY.
Tuesday, August 29, 2017
Lecture at the VR Immersive Conference
I'm lecturing at the VR Immersive Conference
All day VR Immersive Conference at Magnet Sat Aug 12th. 10a-6p
All day VR Immersive Conference at Magnet Sat Aug 12th. 10a-6p
Monday, August 7, 2017
Tuesday, August 1, 2017
Entrepreneurship and Innovation Competition!
Dear Entrepreneur,
Greetings. This is an invitation for our Entrepreneurship and Innovation Competition!
We are LYRICS (LuoYang Research Institute of Computer Science, LLC.), our company was established in Silicon Valley 2015 based on our powerful fund as well as resource support from our Chinese cooperation. And we are dedicating to connecting the entrepreneurship and marketing resources between China and US.
Based in Henan Province, one of the most populated provinces in China, we work extremely close with the local government as well as the industries, in which case, we could provide preferential policy support from the government and also great sales channel and market entrance opportunities including Medical Care, Education, Transportation, Tourism, etc. We have been running our incubators and accelerators since 2012, and also we have now around 700 startups in our 4 incubators, including industrial leading companies like iFLYTEK, CITIC Heavy Industries, etc. Please see attached for more detailed information.
This year, we will hold our second EXPRESS TO SILICON VALLEY Entrepreneurship & Innovation Competition working with 400+ media partners and 300+ investment partners. We are setting up semifinals in Beijing, Shanghai, Shenzhen, Luoyang and Silicon Valley as well, and we will invite all winning teams to Luoyang for the final competition. Winners are able to share 3M RMB (around 440K USD) award as well as the investment opportunity by STIFund, our 10B RMB (around 1.5B USD) venture capital fund.
We're writing to invite you and your great team to be part of our silicon valley competition which will be started in this early August, please use the application channels below to register! (Remember to attach your BP when you register.)
WEB CHANNEL: WWW.GOGOSV.COM
EMAIL CHANNEL: EXPRESSTOSV@INNOLYRICS.COM
If you have already applied for the competition, please consider this as a warm reminder that the competition will start in August. If you have any future questions, please don't hesitate to contact us.
------------------
LYRICS Group
LuoYang Research Institute of Computer Science, LLC
4500 Great America Pkwy, Ste 300,
Santa Clara, CA 95054
Tuesday, July 11, 2017
Sunday, July 9, 2017
AWE Asia 2017 NEEDS YOU!
Hello All AR VR developers- I'm helping organize AWE Asia!!
"The All Time Largest Augmented Reality Conference in Asia"!!!!
>>WE NEED YOU<<
I'd like to invite you to join us for this historic event in Beijing. I attended last year's event and was blown away. The Chinese market is a big place and you can still get in before it's saturated... There's not much time.
If you are interested in attending or have any questions --- please feel free to reach out to me! Last year was a party not to be missed. Last year I made connections and friends that I'm working with today! I hope to see you in Beijing!
Labels:
augmented world expo,
augmented world expo asia,
awe,
Beijing,
china,
skwarek
Brooklyn’s role as tech powerhouse surges with coming of virtual reality lab
https://www.brooklyneagle.com/articles/2017/7/7/brooklyns-role-tech-powerhouse-surges-coming-virtual-reality-lab
Mark and the Deputy Mayor of NYC!
Mark and the Deputy Mayor of NYC!
Tuesday, July 4, 2017
Semblance AR goes to AWE Asia 2017!!!
We are going to AWE Asia Beijing 2017! It was a party last year and I made many good friends. The Semblance Team would love to meet you and hang out. If you are attending please connect with us. We will be at the bar each day at conference closing time.
Labels:
2017,
ar,
Asia,
augmented reality,
awe,
Beijing,
semblance,
semblance ar,
virtual reality,
VR
Friday, June 30, 2017
AM NY.com --- Virtual Reality Lab in Brooklyn, an NYC-NYU joint, to open in late 2017
http://www.amny.com/real-estate/virtual-reality-lab-in-brooklyn-an-nyc-nyu-joint-to-open-in-late-2017-1.13768201
Yup- That's Semblance as the main image for AM New York!
Yup- That's Semblance as the main image for AM New York!
engadget --- NYU lands New York City's ambitious VR/AR hub
Thursday, June 29, 2017
Put on Your Headsets! An AR VR Hub Rises in Brooklyn
https://thebridgebk.com/put-headsets-vr-hub-rises-brooklyn/
My app, "Tandon Vision" is featured in this article!
My app, "Tandon Vision" is featured in this article!
Showing the Deputy Mayor of NYC my Mars app!
My work was featured at the AR VR NYC Navy Yard Incubator launch event! Here I am, showing the Deputy Mayor of NYC my "Tandon Vision" Mars app! Semblance also showed our newest demos to the crowd.
Labels:
ar,
augmented reality,
Deputy Mayor,
Mars,
navy yard,
new york city,
nyc,
skwarek,
virtual reality,
VR
Top of technical.ly/brooklyn's Homepage !!
Top of technical.ly/brooklyn's homepage for the AR VR NYC Incubator announcement! NYU Wins the competition !!!!!!!!!!!!!
Labels:
ar VR,
Brooklyn,
media lab,
navy yard,
new york city,
nyc,
technical.ly
Wednesday, June 28, 2017
WINNERS!!!!!!!!!!!!!!!!!!!!!!! NYU [Tandon] Gets AR/VR Lab for city of NYC!!!!!!!
*****I was on the committee to make this happen!
New York Works: NYCEDC and MOME Release Plan for VR/AR Lab, Over 500 New VR/AR Jobs
NYU Tandon selected as operator for state-of-the-art VR/AR lab at Brooklyn Navy Yard with workforce development center at CUNY Lehman College in the Bronx
Lab will create over 500 new jobs as part of Mayor de Blasio's New York Works plan
Lab will serve as a hub for city's emerging VR/AR sector with workspace early-stage capital, research, corporate innovation and workforce development
Lab will serve as a hub for city's emerging VR/AR sector with workspace early-stage capital, research, corporate innovation and workforce development
Lab will create over 500 new jobs as part of Mayor de Blasio's New York Works plan
Lab will serve as a hub for city's emerging VR/AR sector with workspace early-stage capital, research, corporate innovation and workforce development
Lab will serve as a hub for city's emerging VR/AR sector with workspace early-stage capital, research, corporate innovation and workforce development
NEW YORK, June 27, 2017 /PRNewswire-USNewswire/ -- The de Blasio Administration today announced, as part of its New York Works plan to create 100,000 good jobs, the selection of New York University Tandon School of Engineering to develop and operate a hub for virtual reality and augmented reality (VR/AR) at the Brooklyn Navy Yard with a workforce development center at CUNY Lehman College in the Bronx. The lab will directly create over 500 jobs over the next ten years, and further position New York City as a global leader in the VR/AR industry.
Fueled by $6 million investment by the New York City Economic Development Corporation (NYCEDC) and the Mayor's Office of Media and Entertainment (MOME), the lab will be the first publicly-funded VR/AR facility in the country to support startups, talent development, and research and innovation. The lab will support new ventures with workspace and early-stage capital, make the industry more accessible through workforce development initiatives, and convene investors, university researchers, corporate leaders, and community organizations to collaborate around New York City's emerging VR/AR sector.
The lab will occupy approximately 15,000 square feet of space in the Brooklyn Navy Yard and will partner with CUNY Lehman College's VR/AR Training Academy and Development Lab in the Bronx to connect New Yorkers with VR/AR jobs. The lab is expected to open in late 2017.
With the goal of cementing New York City's status as a global leader in the emerging VR/AR industry, the lab will provide the following core functions:
- Support New Ventures. Provide workspace, equipment, infrastructure and early stage capital to startups, and connect them to a community of mentors and investors through key program partners. Foster the creation of new companies through entrepreneurial programing and resources.
- Increase Access and Expand Talent Pipeline. Establish presence at CUNY Lehman College's VR/AR Training Academy to develop a citywide VR/AR talent pipeline. Build a curriculum of executive and professional education programs. Offer hands-on learning opportunities, apprenticeships, and scholarships for students.
- Research. Create the preeminent VR/AR research center in the country by drawing on the expertise of faculty and students from NYU, Columbia University, CUNY, The New School and other partner institutions in order to push the bounds of technological advance in these fields and create the breakthroughs from which new ventures emerge.
- Build VR/AR Community. Convene investors, university researchers, cross-industry leaders, and civic and cultural partners through programming and events.
- Spur Corporate VR/AR Innovation. Offer membership and consultative services to companies, including access to startups and projects, and corporate innovation programs designed to prototype new solutions and launch new ventures.
"Augmented and Virtual Reality represents a huge new industry, and we want New York City to be second to none. We're investing in the space, the talent and the research needed to make New York the global hub for this emerging technology. This is a significant piece of our strategy to spur 100,000 good-paying jobs in 10 years – and particularly in creative and entrepreneurial sectors that speak to our City's current and future generations. Equal opportunity and access, through education and job training, is the bedrock of our jobs strategy, and together we will continue to rise," said Mayor Bill de Blasio.
"The virtual and augmented reality industry is booming and the de Blasio Administration is committed to making it a major job creator in New York City. By fostering the industry's growth with a central hub, we can support startups, fuel innovation, and connect New Yorkers to the training and opportunities they need to access good jobs. This is what New York Works is about – investing in emerging industries and growing the middle class," said NYCEDC President and CEO James Patchett.
"The world of VR/AR is growing at breakneck speed – and the implications for businesses across New York City are incredibly exciting," said Media and Entertainment Commissioner Julie Menin. "This new facility will ensure that we're doing our part to spur innovation, create talent pipelines, and make New York City the home of these emerging industries. I thank our partners at EDC and NYU, and look forward to our future work together developing this key sector."
"We thank the City for this opportunity to lead New York toward becoming the epicenter of research and economic opportunity for this quickly emerging medium," said NYU Tandon Dean Katepalli R. Sreenivasan. "Our students and faculty are already immersed in projects that range from 3D brain scans to smart buildings and the first real-time VR for large audiences, this lab will accelerate such research – along with that of CUNY, other University partners and the City's private sector – to benefit the economy and create technology that serves society. We are eager to begin applying the knowledge we have gathered over nearly a decade working with the City on initiatives such as the NYC Media Lab and the Future Lab entrepreneurial network to drive similar successes on this technological frontier."
"Virtual and augmented reality technologies represent the next stage in the evolution of how we interact with information, with entertainment, and with one another. The applications are endless, and will create opportunities for all New Yorkers," said Justin Hendrix, Executive Director, NYC Media Lab, a consortium of universities and companies founded by NYCEDC, NYU and Columbia University.
"Creating a virtual reality hub here in New York City will expand education and career opportunities in the high-tech sector for residents, and Lehman College is proud to have been chosen to participate the workforce development component of this initiative," said Dr. José Luis Cruz, president of Lehman College, CUNY. "The College's Virtual and Augmented Reality Training Academy, opened this spring in partnership with EON Reality, is introducing students now to a fast-paced world filled with innovation and entrepreneurship. By fully establishing an avenue from the classroom and lab to the workplace, it is easy to see the potential for success and economic growth, here in the Bronx and across the city."
Plans for a City-supported VR/AR Lab were included as part of Mayor de Blasio's New York Works plan to create 100,000 good jobs over the next ten years. Specifically, the City expects the lab to create over 500 new VR/AR jobs in New York City, part of the larger strategy for 10,000 new jobs by investing in creative and cultural sectors. The New York Works plan also includes major investments in cybersecurity, life sciences, freight, manufacturing, and new office space across the city to create good, accessible jobs and grow the middle class.
Read the full plan here.
NYCEDC and MOME selected NYU Tandon School of Engineering, which has been at the forefront of science, engineering, innovation, and company incubation in New York City, to manage and operate the lab. NYU will leverage the leadership of the NYC Media Lab, a platform connecting universities with media and tech companies to spur innovation, entrepreneurship and job growth, as well as the expertise of the NYU Tandon Future Labs, which are at the forefront of turning science and engineering breakthroughs into new ventures.
NYU has established an unprecedented partnership network with a range of university, industry, civic and cultural organizations such as the CUNY Graduate School of Journalism, the CUNY Macaulay New Media Lab and the Downtown Brooklyn Partnership, to ensure the lab is accessible to a diverse range of New Yorkers with a specific focus on job creation.
"The virtual and augmented reality field is a rising influence in some of New York City's most iconic industries -- including entertainment, media, and the fine arts," said Council Member Dan Garodnick, Chair of the Committee on Economic Development. "Today's investment will accelerate exciting innovations in a variety of sectors and should lead to an increase in good paying jobs. I am looking forward to seeing the cutting-edge creations that will emerge from the VR/AR labs in Brooklyn and the Bronx."
"VR/AR is one of the most exciting new technologies out there and is a rapidly growing sector with significant opportunities for innovation," said Council Member James Vacca, chair of the New York City Council Committee on Technology. "The creation of the VR/AR lab in Brooklyn and the establishment of a workforce development center in the Bronx will ensure New York City is at the forefront of this quickly expanding field, and that a diverse range of local companies and residents have the resources they need to succeed. I'm really excited to see what kinds of new technologies come from this forward thinking investment."
"The AR/VR lab will further strengthen the Brooklyn Navy Yard's thriving media sector, anchored by Steiner Studios, and create high-quality, middle-class job opportunities for New Yorkers," said David Ehrenberg, President and CEO of the Brooklyn Navy Yard Development Corporation. "We commend Mayor de Blasio, NYCEDC, the Mayor's Office of Media and Entertainment, and NYU Tandon on this important initiative."
The VR/AR industry is growing steadily. According to a 2016 report by Citigroup, the VR/AR sector has seen nearly $3 billion in investments nationally over the past two years. The report also projects that the global VR/AR market could grow to $2.16 trillion by 2035 as different industries and applications make use of the technology.
New York City is uniquely positioned to become a leader in VR/AR due to its diverse talent pool and strong anchor industries with opportunities for crosspollination. A 2016 Goldman Sachs report identified six New York City anchor industries -- healthcare, education, real estate, retail, live entertainment and video entertainment – as being among the most impacted by VR/AR.
About NYCEDC
New York City Economic Development Corporation is the City's primary vehicle for promoting economic growth in each of the five boroughs. NYCEDC's mission is to stimulate growth through expansion and redevelopment programs that encourage investment, generate prosperity and strengthen the City's competitive position. NYCEDC serves as an advocate to the business community by building relationships with companies that allow them to take advantage of New York City's many opportunities. Find us on Facebook or follow us on Twitter, or visit our blog to learn more about NYCEDC projects and initiatives.
About the Mayor's Office of Media and Entertainment
The Mayor's Office of Media and Entertainment encompasses the key economic and creative sectors of film, TV, theater, music, advertising, publishing, digital content and real estate as it relates to these industries. In total, these sectors account for over 305,000 jobs, and an economic output of $104 billion. The office promotes New York City as a thriving center of creativity, issuing permits for productions filming on public property, and facilitating production throughout the five boroughs. It also oversees NYC Media, the largest municipal broadcasting entity in the country including five TV Stations and a radio station with a reach of 18 million households in a 50-mile radius.
About the New York University Tandon School of Engineering
The NYU Tandon School of Engineering dates to 1854, the founding date for both the New York University School of Civil Engineering and Architecture and the Brooklyn Collegiate and Polytechnic Institute (widely known as Brooklyn Poly). A January 2014 merger created a comprehensive school of education and research in engineering and applied sciences, rooted in a tradition of invention and entrepreneurship and dedicated to furthering technology in service to society. In addition to its main location in Brooklyn, NYU Tandon collaborates with other schools within NYU, the country's largest private research university, and is closely connected to engineering programs at NYU Abu Dhabi and NYU Shanghai. It operates Future Labs focused on start-up businesses in downtown Manhattan and Brookly n, the NYC Media Lab, a consortium exploring emerging media technology and entrepreneurship and an award-winning online graduate program. For more information, visit http://engineering.nyu.e du.
About Lehman College:
CUNY's only senior college in the Bronx, Lehman College enrolls over 12,000 students and offers more than 90 undergraduate and graduate degree programs. Lehman is home to 12 CUNY doctoral programs (most in conjunction with the CUNY Graduate Center) and has a long-standing collaboration with the New York Botanical Garden. Lehman is a Hispanic-Serving Institution where students speak 91 languages, 40 percent hold two passports, and all have a global outlook. In recent years students have won Fulbrights, Soros Fellowships, and fellowships from the National Science Foundation and the Organization of American States.
In 2015 Washington Monthly selected Lehman as the No. 3 "Best Bang for the Buck" college in the Northeast. Its tree-lined, 37-acre campus once housed the United Nations Security Council, where in 1946, diplomats drafted the Universal Declaration of Human Rights. In recent years, Lehman has added a number of new buildings to its historic campus, including Science Hall, a $70 million, state-of-the-art research and teaching facility, and a $16 million all-digital Multimedia Center.
SOURCE NYU Tandon School of Engineering
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Labels:
ar,
augmented reality,
bxmc,
IDM,
incubator,
MOME,
new york city,
NYC Media Lab,
NYCEDC,
nyu tandon,
skwarek,
VR,
VR/AR Lab
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