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Monday, February 9, 2009

game jam in wired magazine

wired -- materialism

Our team projects I helped create during the game jam were mentioned in wired magazine! The mention was in Clive Thompson's Games Without Frontiers.


MatErialism @ 9.8m/s2
MatErialism @ 9.8m/s2 screen shots

Pendulum 'Pocalypse

You can download the games we made and hundreds of others from across the world here.

Friday, February 6, 2009

COA shortlisted for ISEA!

isea_skwarek
Children of Arcadia has been shortlisted for presentation at
 Inter-Society for the Electronic Arts [ISEA]^^!

I will keep you posted -- will know by the end of the week ^^ !

Thursday, February 5, 2009

showing @ cyberarts 09

cyberarts 09
We are lucky enough to be able to show the Children of Arcadia at
cyberarts 09 ^^! we will be showing COA at the Cambridge Art Council April 20 through May 24.
Children of Arcadia
Arcadia will be projected as a large panorama. Come see!

Monday, February 2, 2009

game jam

game jam
I participated in the global game jam that took place at NYU's ITP Department. It was truly a great experience. I was lucky enough to work with some super talented people. You can download the games we made and hundreds of others from across the world here.

I made 3-D assets as well as story images for MatErialism @ 9.8m/s2
game jam
game jam
and there's only one parachute on board!!
Use your trusty chainsaw [that u were bringing on vacation], to break open suite cases, toilets, safes, and whatever was checked in to hunt for the parachute.
...Gameplay with the Wii remote
game_jam
Read more about MatErialism @ 9.8m/s2 on our blog.


Here are some of the assets I created for Pendulum 'Pocalypse
game jam